Alliance: | None | CEO: | Avenger18 | |
Kills: | 1 | HQ: | ||
Losses: | 0 | Members: | 17 | |
ISK destroyed: | 0.03B | Shares: | 19000 | |
ISK lost: | 0.00B | Tax Rate: | 10.000000149012% | |
Efficiency: | 100.00% | Website: |
NBSI POLICY
What we have:
(1) COMPLEXITY. To mentor new players in the wealth of career options available and make it seem like a simple choice between 4 classes. (combat, commerce, industry, science.) To make the complex seem simple and available from the beginning.
(2) SIMPLICITY. To keep our operations centered around a specific locale and provide pragmatic rationales for such, especially focusing exclusively on a few NPC corporations to run missions for.
(3) VARIETY. To include corp members in such interesting things as exploring low security space, hidden asteroid belts, commodity trade routes, researching blueprints and building a decent combat vessel. Along with mission agents that have a clear long term goal in mind for the corp's needs, fleet mining ops and combat operations of PvE nature in PvP territory.
What we have:
(1) COMPLEXITY. To mentor new players in the wealth of career options available and make it seem like a simple choice between 4 classes. (combat, commerce, industry, science.) To make the complex seem simple and available from the beginning.
(2) SIMPLICITY. To keep our operations centered around a specific locale and provide pragmatic rationales for such, especially focusing exclusively on a few NPC corporations to run missions for.
(3) VARIETY. To include corp members in such interesting things as exploring low security space, hidden asteroid belts, commodity trade routes, researching blueprints and building a decent combat vessel. Along with mission agents that have a clear long term goal in mind for the corp's needs, fleet mining ops and combat operations of PvE nature in PvP territory.
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1 Ships killed (29.71M ISK)
0 Ships lost (0M ISK)
100% Efficiency (ISK)
All kills
Ship type | Victim | Final blow | Location | ||
Moa
Cruiser |
Tash-Murkon, Teshkat (0.4)
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