Caldari Navy 150mm Railgun
This is a standard long-range railgun designed for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium. |
Astronautic
Cargo capacity | 0.1 m3 | |
Mass | 500 kg | |
Volume | 5 m3 | |
Baseprice | 7,496 ISK |
Attributes
Used with (Charge Group) | Advanced Railgun Charge | |
Accuracy falloff | 6000 m | |
Required Thermodynamics Level | 1 Level | |
Heat Damage | 1 HP | |
Overload rate of fire bonus | -15 % | |
mainColor | 8627698 | |
heatAbsorbtionRateModifier | 0.009999999776482582 | |
Tech Level | 1 Level | |
Meta Level | 8 Level | |
Used with (Charge Group) | Hybrid Charge | |
Damage Multiplier Bonus | 0 % | |
requiredSkill2Level | 1 | |
requiredSkill1Level | 1 | |
Primary Skill required | Small Hybrid Turret | |
Turret Tracking | 73.5 | |
metaGroupID | 4 | |
typeColorScheme | 11321 | |
Reload Time | 5000 s | |
Signature Resolution | 40000 m | |
Activation Cost | 1.86899995803833 GJ | |
Structure Hitpoints | 40 HP | |
Powergrid Usage | 8 MW | |
slots | 1 | |
CPU usage | 27 tf | |
Rate of fire | 4250 s | |
Damage Modifier | 3.630000114440918 x | |
Optimal Range | 15600 m | |
Secondary Skill required | Gunnery | |
Charges Per Cycle | 1 | |
targetModule | 0 | |
accuracyBonus | 0 | |
Charge size | 1 |