Item details - Republic Fleet 150mm Autocannon
Republic Fleet 150mm Autocannon
A simple but effective close combat autocannon.

Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.
Astronautic
Cargo capacity 0.4 m3
Mass 20 kg
Volume 5 m3
Baseprice 1,976 ISK
Attributes
Reload Time 10000 s
Tech Level 1 Level
requiredSkill2Level 1
requiredSkill1Level 1
Secondary Skill required Gunnery
typeColorScheme 11339
Primary Skill required Small Projectile Turret
Used with (Charge Group) Projectile Ammo
Signature Resolution 40000 m
Meta Level 7 Level
republicFleetBonusMultiplier 1.0199999809265137
heatAbsorbtionRateModifier 0.009999999776482582
Required Thermodynamics Level 1 Level
metaGroupID 4
Heat Damage 0.800000011920929 HP
Overload damage bonus 15 %
Turret Tracking 362
Accuracy falloff 4730 m
Damage Modifier 3.09375 x
Activation Cost 0 GJ
Structure Hitpoints 40 HP
Powergrid Usage 2 MW
slots 1
CPU usage 4 tf
Rate of fire 3375 s
Optimal Range 1080 m
Charges Per Cycle 1
accuracyBonus 0
Charge size 1
Used with (Charge Group) Advanced Autocannon Ammo
Darkside theme by J nx and Trent Angelus, Converted to EDK4 by Vecati
from DS-Natural designed by DzinerStudio