Republic Fleet 650mm Artillery
A powerful long-range artillery. One of the most damaging weapons mountable on a cruiser. Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot. |
Astronautic
Cargo capacity | 0.5 m3 | |
Mass | 125 kg | |
Volume | 10 m3 | |
Baseprice | 59,676 ISK |
Attributes
Reload Time | 10000 s | |
Used with (Charge Group) | Projectile Ammo | |
Tech Level | 1 Level | |
requiredSkill2Level | 3 | |
requiredSkill1Level | 1 | |
Secondary Skill required | Gunnery | |
Primary Skill required | Medium Projectile Turret | |
Signature Resolution | 40000 m | |
Meta Level | 7 Level | |
republicFleetBonusMultiplier | 1.0199999809265137 | |
heatAbsorbtionRateModifier | 0.009999999776482582 | |
Overload rate of fire bonus | -15 % | |
Heat Damage | 1.7999999523162842 HP | |
Required Thermodynamics Level | 1 Level | |
metaGroupID | 4 | |
typeColorScheme | 11339 | |
Turret Tracking | 8.35200023651123 | |
Accuracy falloff | 17500 m | |
Activation Cost | 0 GJ | |
Structure Hitpoints | 40 HP | |
Powergrid Usage | 180 MW | |
slots | 1 | |
CPU usage | 24 tf | |
Rate of fire | 10902 s | |
Optimal Range | 19320 m | |
Charges Per Cycle | 1 | |
accuracyBonus | 0 | |
Damage Modifier | 5.539999961853027 x | |
Charge size | 2 | |
Used with (Charge Group) | Advanced Artillery Ammo |