Templar I
Type: Light Fighter Role: Attack Description: The Templar is a general purpose attack craft. Pulse Cannon: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets. Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses. Heavy Rocket Salvo: A simplified, significantly shorter ranged version of starship launched Heavy Missiles |
Astronautic
Cargo capacity | 0 m3 | |
Mass | 1,000 kg | |
Volume | 1000 m3 | |
Baseprice | 20,047,300 ISK |
Attributes
Structure Hitpoints | 100 HP | |
Maximum Velocity | 926 m/sec | |
Rate of fire | 6000 s | |
Optimal Range | 4500 m | |
Capacitor Recharge time | 1000000 s | |
Damage Modifier | 4 x | |
Inertia Modifier | 700 x | |
Maximum Targeting Range | 60000 m | |
scanSpeed | 2000 s | |
Structure Kinetic Damage Resistance | 1 % | |
Structure Thermal Damage Resistance | 1 % | |
Structure Explosive Damage Resistance | 1 % | |
Structure EM Damage Resistance | 1 % | |
EM damage | 35 HP | |
Explosive damage | 0 HP | |
Kinetic damage | 0 HP | |
Thermal damage | 15 HP | |
uniformity | 0.75 | |
Activation proximity | 4000 m | |
incapacitationRatio | 0.75 | |
Accuracy falloff | 2500 m | |
Turret Tracking | 0.225 | |
Primary Skill required | Light Fighters | |
Secondary Skill required | Fighters | |
Maximum Locked Targets | 6 | |
maxAttackTargets | 1 | |
RADAR Sensor Strength | 5 points | |
Ladar Sensor Strength | 0 points | |
Magnetometric Sensor Strength | 0 points | |
Gravimetric Sensor Strength | 0 points | |
entityAttackRange | 5000 | |
Shield Capacity | 2190 HP | |
Armor Hitpoints | 3750 HP | |
Armor EM Damage Resistance | 0.5 % | |
Armor Explosive Damage Resistance | 0.8 % | |
Armor Kinetic Damage Resistance | 0.75 % | |
Armor Thermal Damage Resistance | 0.65 % | |
Shield EM Damage Resistance | 1 % | |
Shield Explosive Damage Resistance | 1 % | |
Shield Kinetic Damage Resistance | 1 % | |
Shield Thermal Damage Resistance | 1 % | |
requiredSkill1Level | 1 | |
requiredSkill2Level | 1 | |
entityFlyRange | 2750 | |
Tech Level | 1 Level | |
Shield recharge time | 700000 s | |
Capacitor Capacity | 1 GJ | |
shieldUniformity | 1 | |
Orbit Velocity | 250 m/sec | |
armorUniformity | 0.75 | |
structureUniformity | 1 | |
Signature Radius | 100 m | |
Scan Resolution | 700 mm | |
entityChaseMaxDelay | 1 | |
entityChaseMaxDelayChance | 1 | |
entityChaseMaxDuration | 2500 s | |
entityChaseMaxDurationChance | 1 | |
Warp Speed Multiplier | 1.5 x | |
Signature Resolution | 400 m | |
Meta Level | 0 Level | |
entityChaseMaxDistance | 4000 m | |
Bandwidth Needed | 25 Mbit/sec | |
Remote Logistics Impedance | 0 % | |
Explosion Radius | 400 m | |
Explosion Velocity | 70 m/sec | |
fighterAbilityMissilesDamageReductionFactor | 5 | |
fighterAbilityMissilesDamageReductionSensitivity | 5.5 | |
Damage Multiplier | 1 x | |
EM Damage (Per Fighter) | 119 HP | |
Thermal Damage (Per Fighter) | 0 HP | |
Kinetic Damage (Per Fighter) | 0 HP | |
Explosive Damage (Per Fighter) | 0 HP | |
Remote Electronic Assistance Impedance | 0 % | |
Optimal Range | 10000 m | |
Maximum Velocity Bonus | 500 % | |
Signature Radius Bonus | 500 % | |
Duration | 20000 s | |
Rate of fire | 14000 s | |
fighterAbilityAntiFighterMissileResistance | 1 % | |
fighterSquadronIsLight | 1 | |
Squadron Size | 9 | |
Orbit Range | 6500 m | |
Damage Multiplier | 1 x | |
EM Damage (Per Fighter) | 65 HP | |
Thermal Damage (Per Fighter) | 0 HP | |
Kinetic Damage (Per Fighter) | 0 HP | |
Explosive Damage (Per Fighter) | 0 HP | |
fighterAbilityAttackMissileReductionFactor | 3 | |
fighterAbilityAttackMissileReductionSensitivity | 5.5 | |
Rate of fire | 5000 s | |
Explosion Radius | 185 m | |
Explosion Velocity | 105 m/sec | |
Optimal range | 8000 m | |
Accuracy Falloff | 5000 m | |
fighterSquadronRole | 2 | |
Refueling Duration | 5000 s |