Jump Portal Generator I
A piece of machinery designed to allow a capital vessel to create a bridge between systems without the use of a stargate, allowing its companions access through vast tracts of space to join it on the battlefield. Note: Can only be fitted on Titans. Jump Portal Generators use the same isotopes as your ships jump drive to jump other ships through the portal. You will need sufficient fuel in your holds in order to allow ships in your fleet to use the jump portal when it is activated. You will still require Strontium Clathrates to activate this module and enable bridging operations. |
Astronautic
Cargo capacity | 0 m3 | |
Mass | 1 kg | |
Volume | 10000 m3 | |
Baseprice | 481,456,000 ISK |
Attributes
Activation Cost | 1000 GJ | |
Structure Hitpoints | 99999 HP | |
Maximum Velocity Bonus | -100 % | |
Powergrid Usage | 100000 MW | |
CPU usage | 100 tf | |
Activation time / duration | 60000 s | |
Speed Bonus | 0 m/sec | |
Primary Skill required | Jump Portal Generation | |
requiredSkill1Level | 1 | |
Tech Level | 1 Level | |
Meta Level | 0 Level | |
Consumption Type | Strontium Clathrates | |
Consumption Quantity | 500 units | |
maxGroupActive | 1 | |
siegeModeWarpStatus | 100 | |
Disallows Assistance | 1 | |
activationTargetLoss | 1 | |
disallowOffensiveModifiers | 1 | |
disallowEarlyDeactivation | 1 | |
jumpPortalConsumptionMassFactor | 0.000000001500000013088254 | |
jumpPortalDuration | 60000 s | |
Cannot Auto Repeat | 1 | |
jumpHarmonics | 0 | |
Can be fitted to | Titan |