Warrior I
Light Scout Drone |
Astronautic
Cargo capacity | 0 m3 | |
Mass | 4,000 kg | |
Volume | 5 m3 | |
Baseprice | 4,000 ISK |
Attributes
Tech Level | 1 Level | |
entityFlyRange | 700 | |
requiredSkill3Level | 1 | |
requiredSkill1Level | 1 | |
Shield Thermal Damage Resistance | 0.800000011920929 % | |
Shield Kinetic Damage Resistance | 0.6000000238418579 % | |
Shield EM Damage Resistance | 1 % | |
Armor Thermal Damage Resistance | 0.6499999761581421 % | |
Armor Kinetic Damage Resistance | 0.75 % | |
Armor Explosive Damage Resistance | 0.8999999761581421 % | |
Armor EM Damage Resistance | 0.4000000059604645 % | |
Armor Hitpoints | 90 HP | |
Shield recharge time | 125000 s | |
Capacitor Capacity | 1 GJ | |
Bandwidth Needed | 5 Mbit/sec | |
entityChaseMaxDistance | 2800 m | |
Meta Level | 0 Level | |
Signature Resolution | 25 m | |
entityChaseMaxDurationChance | 1 | |
entityChaseMaxDuration | 2500 s | |
entityChaseMaxDelayChance | 1 | |
entityChaseMaxDelay | 1 | |
Signature Radius | 25 m | |
structureUniformity | 1 | |
armorUniformity | 0.75 | |
Orbit Velocity | 900 m/sec | |
shieldUniformity | 0.75 | |
Shield Capacity | 100 HP | |
entityAttackRange | 2800 | |
Gravimetric Sensor Strength | 0 points | |
Structure EM Damage Resistance | 1 % | |
Structure Explosive Damage Resistance | 1 % | |
Structure Thermal Damage Resistance | 1 % | |
Structure Kinetic Damage Resistance | 1 % | |
scanSpeed | 2000 s | |
Inertia Modifier | 100 x | |
Damage Modifier | 1.2999999523162842 x | |
Capacitor Recharge time | 2500000 s | |
Optimal Range | 2100 m | |
Rate of fire | 4000 s | |
Maximum Velocity | 4200 m/sec | |
Structure Hitpoints | 130 HP | |
EM damage | 0 HP | |
Explosive damage | 20 HP | |
Kinetic damage | 0 HP | |
Magnetometric Sensor Strength | 0 points | |
Ladar Sensor Strength | 7.5 points | |
RADAR Sensor Strength | 0 points | |
maxAttackTargets | 1 | |
Maximum Locked Targets | 8 | |
Tertiary Skill required | Drones | |
Primary Skill required | Light Drone Operation | |
Turret Tracking | 2.700000047683716 | |
Accuracy falloff | 2000 m | |
incapacitationRatio | 0.75 | |
Activation proximity | 1000 m | |
Thermal damage | 0 HP | |
uniformity | 0.75 | |
Shield Explosive Damage Resistance | 0.5 % | |
fighterAbilityAntiFighterMissileResistance | 1 % |