Mobile Small Warp Disruptor II
A small deployable self powered unit that creates a disruption field around its anchored position. Ships within its area of effect will be unable to activate their warp drive, and any ships arriving within 500km of its vicinity on a vector that would theoretically cross its field, will find themselves pulled into its uncaring grasp. This disruptor can operate in space continuously for seven days, after which it will automatically decay. |
Astronautic
Cargo capacity | 0 m3 | |
Mass | 0 kg | |
Volume | 65 m3 | |
Baseprice | 0 ISK |
Attributes
Signature Radius | 50 m | |
Shield Capacity | 3750 HP | |
Banned in Empire Space | 1 | |
Warp Disruption Range | 7500 m | |
Secondary Skill required | Propulsion Jamming | |
Primary Skill required | Anchoring | |
Ladar Sensor Strength | 8 points | |
Structure Hitpoints | 8400 HP | |
Meta Level | 5 Level | |
Anchoring Delay | 60000 s | |
Shield recharge time | 500000 s | |
Tech Level | 2 Level | |
requiredSkill2Level | 5 | |
requiredSkill1Level | 3 | |
Armor Hitpoints | 3750 HP |