1200mm Artillery Cannon II
One of the most powerful projectile cannons a battleship can equip. Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Quake, Tremor. |
Astronautic
Cargo capacity | 1 m3 | |
Mass | 2,000 kg | |
Volume | 20 m3 | |
Baseprice | 1,987,540 ISK |
Attributes
Reload Time | 10000 s | |
requiredSkill3Level | 1 | |
Tech Level | 2 Level | |
Used with (Charge Group) | Projectile Ammo | |
Used with (Charge Group) | Advanced Artillery Ammo | |
Signature Resolution | 40000 m | |
requiredSkill2Level | 5 | |
Meta Level | 5 Level | |
republicFleetBonusMultiplier | 0 | |
heatAbsorbtionRateModifier | 0.019999999552965164 | |
Overload rate of fire bonus | -15 % | |
Heat Damage | 2.0999999046325684 HP | |
Required Thermodynamics Level | 1 Level | |
typeColorScheme | 11343 | |
requiredSkill1Level | 5 | |
Tertiary Skill required | Large Artillery Specialization | |
Secondary Skill required | Gunnery | |
Structure Hitpoints | 40 HP | |
Powergrid Usage | 3025 MW | |
slots | 1 | |
CPU usage | 44 tf | |
Rate of fire | 21038 s | |
Charges Per Cycle | 1 | |
Damage Modifier | 6.0980000495910645 x | |
accuracyBonus | 0 | |
Charge size | 3 | |
Accuracy falloff | 35000 m | |
Turret Tracking | 1.125 | |
Primary Skill required | Large Projectile Turret | |
Activation Cost | 0 GJ | |
Optimal Range | 38640 m |