Golem
Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today's warship technology. While being thick-skinned, hard-hitting monsters on their own, they are also able to use Bastion technology. Similar in effect to capital reconfiguration technology, when activated the Bastion module provides immunity to electronic warfare and the ability to withstand enormous amounts of punishment, at the cost of being stationary. Developer: Lai Dai Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships but providing very little in terms of tactical specialization. Caldari Battleship bonuses (per skill level): 10 % bonus to Cruise Missile and Torpedo max velocity 5 % bonus to Cruise Missile and Torpedo explosion velocity Marauders bonuses (per skill level): 7.5 % bonus to Shield Booster amount 10 % bonus to Target Painter effectiveness Role Bonus: 100 % bonus to Heavy Missile, Cruise Missile and Torpedo damage 100 % bonus to Tractor Beam range and velocity 70 % reduction in Micro Jump Drive reactivation delay Can fit Bastion modules |
Astronautic
Cargo capacity | 1225 m3 | |
Mass | 94,335,000 kg | |
Volume | 486000 m3 | |
Baseprice | 284,751,000 ISK |
All losses
Ship type | Victim | Final blow | Location | ||
Golem
Marauder |
Devoid, Eredan (0.7)
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Golem
Marauder |
C-R00013, J135304 (0.0)
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Golem
Marauder |
C-R00013, J135304 (0.0)
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Golem
Marauder |
C-R00013, J135304 (0.0)
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Golem
Marauder |
D-R00021, J100001 (0.0)
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Golem
Marauder |
The Spire, 6W-6O9 (0.0)
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Golem
Marauder |
Perrigen Falls, EH2I-P (0.0)
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Golem
Marauder |
Providence, HP-6Z6 (0.0)
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Golem
Marauder |
Metropolis, Gedugaud (0.7)
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Golem
Marauder |
Oasa, Q-ITV5 (0.0)
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Golem
Marauder |
Providence, D-GTMI (0.0)
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Golem
Marauder |
Providence, D-GTMI (0.0)
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