OLD Legion Defensive - Warfare Processor
This subsystem is obsolete and has been replaced by newer technology After countless failed projects over the years, the dream of linking fleets with sub-Battlecruiser hulls was eventually shelved and relegated to the realm of engineering theory. It remained this way for some time, tempting few starship manufacturers to revisit the challenge, even after the discovery of ancient Sleeper designs and the influx of fullerene-based technology. It was not until the first Strategic Cruiser hulls began appearing in small numbers across the empires that they began to truly appreciate the potential Tech III vessels had for modifications. Not long after, the first warfare processor housing became a reality. Although what it delivered as a standalone unit was undoubtedly impressive, what would count more in time was the way it served as a catalyst. The unit demonstrated to the wider spacefaring industry that the possibilities for Tech III ships were broader than first imagined, and in doing so, it heralded the beginning of even more radical and innovative designs. Subsystem Skill Bonus: 2% bonus to strength and duration of Armored Command, Information Command, and Skirmish Command Bursts per subsystem skill level Role Bonus: Can fit one Command Burst module +50% bonus to Command Burst Area of Effect Range |
Astronautic
Cargo capacity | 300 m3 | |
Mass | 1,400,000 kg | |
Volume | 40 m3 | |
Baseprice | 0 ISK |
Attributes
Structure Hitpoints | 40 HP | |
Powergrid Output | 0 MW | |
CPU Output | 0 tf | |
Primary Skill required | Amarr Defensive Systems | |
Shield Capacity | 2200 HP | |
requiredSkill1Level | 1 | |
Drone Capacity | 0 m3 | |
CPU Need Bonus | -99 % | |
Tech Level | 3 Level | |
Shield recharge time | 1620000 s | |
Signature Radius | 147 m | |
Meta Level | 1 Level | |
Armor Hitpoint Bonus | 3300 HP | |
subSystemSlot | 126 | |
High Slot Modifier | 1 + | |
Medium Slot Modifier | 0 + | |
Low Slot Modifier | 1 + | |
Restricted to Ship Type | Legion | |
Armor Em Damage Resistance | 0.5 % | |
Armor Thermal Damage Resistance | 0.6499999761581421 % | |
Armor Kinetic Damage Resistance | 0.375 % | |
Armor Explosive Damage Resistance | 0.20000000298023224 % | |
Shield Explosive Damage Resistance | 0.125 % | |
Shield Em Damage Resistance | 1 % | |
Shield Kinetic Damage Resistance | 0.30000001192092896 % | |
Shield Thermal Damage Resistance | 0.800000011920929 % | |
subsystemBonusAmarrDefensive | 2 | |
Command Burst Effect Range Bonus | 50 % | |
Module or subsystem is obsolete | 1 |