OLD Legion Offensive - Assault Optimization
This subsystem is obsolete and has been replaced by newer technology Originally a laser-based weapons system, Amarrian starship engineers were forced to seek alternative construction methods when several fatal flaws were discovered in their design. Khanid Innovations was quick to offer a missile-based solution that benefitted greatly from their years of experience working on Sacrilege cruisers. The reapplication of their previously successful technology was so fast and effective that the more traditional Amarrian engineers could do little but watch as the knowledge and consequent implementation of these new engineering methodologies proliferated across the cluster. Subsystem Skill Bonus: 5% bonus to Heavy Assault missile damage per level 5% bonus to Heavy, Heavy Assault and Rapid Light Missile Launcher rate of fire per level |
Astronautic
Cargo capacity | 0 m3 | |
Mass | 800,000 kg | |
Volume | 40 m3 | |
Baseprice | 0 ISK |
Attributes
Structure Hitpoints | 40 HP | |
Powergrid Output | 0 MW | |
CPU Output | 40 tf | |
Primary Skill required | Amarr Offensive Systems | |
requiredSkill1Level | 1 | |
Drone Capacity | 0 m3 | |
Tech Level | 3 Level | |
Capacitor Capacity | 0 GJ | |
Meta Level | 1 Level | |
Drone Bandwidth | 0 Mbit/sec | |
subSystemSlot | 128 | |
Turret Hardpoint Modifier | 0 + | |
Launcher Hardpoint Modifier | 5 + | |
High Slot Modifier | 5 + | |
Medium Slot Modifier | 0 + | |
Low Slot Modifier | 1 + | |
Restricted to Ship Type | Legion | |
subsystemBonusAmarrOffensive | -5 | |
subsystemBonusAmarrOffensive2 | 5 | |
covertCloakCPUPenalty | 10000 | |
Module or subsystem is obsolete | 1 |