Dual 250mm Railgun II
This battleship-sized weapon is a double-barreled version of the cruiser class 250mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Javelin, Spike. |
Astronautic
Cargo capacity | 4 m3 | |
Mass | 2,000 kg | |
Volume | 20 m3 | |
Baseprice | 583,032 ISK |
Attributes
Signature Resolution | 40000 m | |
Used with (Charge Group) | Advanced Railgun Charge | |
Used with (Charge Group) | Hybrid Charge | |
Tech Level | 2 Level | |
requiredSkill3Level | 1 | |
requiredSkill2Level | 5 | |
Meta Level | 5 Level | |
heatAbsorbtionRateModifier | 0.019999999552965164 | |
Overload rate of fire bonus | -15 % | |
Heat Damage | 0.699999988079071 HP | |
Required Thermodynamics Level | 1 Level | |
typeColorScheme | 11325 | |
Reload Time | 5000 s | |
Rate of fire | 5850 s | |
requiredSkill1Level | 5 | |
Tertiary Skill required | Large Railgun Specialization | |
Secondary Skill required | Gunnery | |
Structure Hitpoints | 40 HP | |
Powergrid Usage | 1155 MW | |
slots | 1 | |
CPU usage | 58 tf | |
Charges Per Cycle | 1 | |
targetModule | 0 | |
accuracyBonus | 0 | |
Damage Modifier | 1.9800000190734863 x | |
mainColor | 8627698 | |
Charge size | 3 | |
Accuracy falloff | 12000 m | |
Turret Tracking | 1.837499976158142 | |
Primary Skill required | Large Hybrid Turret | |
Activation Cost | 10.5 GJ | |
Optimal Range | 28800 m |