Amarr Encounter Surveillance System
The Encounter Surveillance System can be deployed in any system outside empire jurisdiction. It monitors encounters in the system, allowing the Amarr Empire to supplement the rewards for killing a wanted pirate. With an active ESS in a system the bounty payout values change and a Loyalty Point payout is added. 80% of bounty is paid directly, with 20% being added to a system-wide pool that can be accessed through the ESS. The 20% can rise up to 25% over time, putting the total bounty payout at 5% above base value. The bonus payout resets to 20% if the ESS is accessed, destroyed or scooped up. For each 1000 ISK in bounties, 0.15 LPs are added. This can rise up to 0.2 LPs over time. |
Astronautic
Cargo capacity | 0 m3 | |
Mass | 100,000 kg | |
Volume | 200 m3 | |
Baseprice | 25,000,000 ISK |
Attributes
Structure Hitpoints | 190000 HP | |
Maximum Targeting Range | 250000 m | |
Warp Scramble Strength | 100 | |
uniformity | 1 | |
Primary Skill required | Anchoring | |
Maximum Locked Targets | 8 | |
RADAR Sensor Strength | 50 points | |
Ladar Sensor Strength | 50 points | |
Magnetometric Sensor Strength | 50 points | |
Gravimetric Sensor Strength | 50 points | |
Shield Capacity | 30000 HP | |
Armor Hitpoints | 30000 HP | |
requiredSkill1Level | 2 | |
Tech Level | 1 Level | |
Shield recharge time | 2400000 s | |
shieldUniformity | 0.75 | |
armorUniformity | 0.75 | |
structureUniformity | 1 | |
Signature Radius | 500 m |