Item details - Quad 800mm Repeating Cannon II
Quad 800mm Repeating Cannon II
Three specialized high angle turrets fitted with quad-barreled weapons are designed for engaging sub-capital threats.

Note: May only be fitted to capital class ships.

Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Barrage, Hail.
Astronautic
Cargo capacity 10 m3
Mass 75 kg
Volume 4000 m3
Baseprice 32,694,900 ISK
Attributes
Activation Cost 0 GJ
Structure Hitpoints 40 HP
Powergrid Usage 110000 MW
slots 1
CPU usage 54 tf
Rate of fire 4000 s
Optimal Range 22000 m
Charges Per Cycle 1
accuracyBonus 0
Damage Modifier 0.3403109908103943 x
Charge size 4
Accuracy falloff 23000 m
Turret Tracking 1.9199999570846558
Primary Skill required Capital Autocannon Specialization
Secondary Skill required Capital Projectile Turret
Tertiary Skill required Motion Prediction
requiredSkill1Level 1
requiredSkill2Level 5
requiredSkill3Level 1
Tech Level 2 Level
Used with (Charge Group) Projectile Ammo
Used with (Charge Group) Advanced Autocannon Ammo
Signature Resolution 40000 m
Meta Level 5 Level
republicFleetBonusMultiplier 0
heatAbsorbtionRateModifier 0.009999999776482582
Overload rate of fire bonus -15 %
Overload damage bonus 15 %
Heat Damage 0.800000011920929 HP
Required Thermodynamics Level 1 Level
Quaternary Skill required Gunnery
requiredSkill4Level 5
typeColorScheme 11342
Reload Time 10000 s
Darkside theme by J nx and Trent Angelus, Converted to EDK4 by Vecati
from DS-Natural designed by DzinerStudio