Equite I
Role: Space Superiority Description: A dedicated space superiority fighter, the Equite is designed to be lethal to fighter and drone craft in its area of operations. Micro Missile Swarm: The Equite can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships. Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Equite especially difficult to destroy. The afterburner must cool down between uses. Anti-Small Craft Tackle: The Equite has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey. |
Astronautic
![]() |
Cargo capacity | 0 m3 |
![]() |
Mass | 1,000 kg |
![]() |
Volume | 800 m3 |
![]() |
Baseprice | 0 ISK |
Attributes
![]() |
Structure Hitpoints | 100 HP |
![]() |
Maximum Velocity | 1111 m/sec |
![]() |
Inertia Modifier | 500 x |
![]() |
Maximum Targeting Range | 50000 m |
![]() |
Primary Skill required | Light Fighters |
![]() |
Secondary Skill required | Fighters |
![]() |
Maximum Locked Targets | 6 |
![]() |
RADAR Sensor Strength | 6 points |
![]() |
Ladar Sensor Strength | 0 points |
![]() |
Magnetometric Sensor Strength | 0 points |
![]() |
Gravimetric Sensor Strength | 0 points |
![]() |
Shield Capacity | 1600 HP |
![]() |
Shield EM Damage Resistance | 1 % |
![]() |
Shield Explosive Damage Resistance | 1 % |
![]() |
Shield Kinetic Damage Resistance | 1 % |
![]() |
Shield Thermal Damage Resistance | 1 % |
![]() |
requiredSkill1Level | 1 |
![]() |
requiredSkill2Level | 1 |
![]() |
Tech Level | 1 Level |
![]() |
Shield recharge time | 500000 s |
![]() |
shieldUniformity | 1 |
![]() |
structureUniformity | 1 |
![]() |
Signature Radius | 80 m |
![]() |
Scan Resolution | 850 mm |
![]() |
Warp Speed Multiplier | 1.5 x |
![]() |
Meta Level | 0 Level |
![]() |
Remote Logistics Impedance | 0 % |
![]() |
Shield EM Damage Resistance | 0.5 % |
![]() |
Shield Thermal Damage Resistance | 0.5 % |
![]() |
Shield Kinetic Damage Resistance | 0.5 % |
![]() |
Shield Explosive Damage Resistance | 0.5 % |
![]() |
Duration | 10000 s |
![]() |
Explosion Radius | 15 m |
![]() |
Explosion Velocity | 300 m/sec |
![]() |
fighterAbilityMissilesDamageReductionFactor | 2 |
![]() |
fighterAbilityMissilesDamageReductionSensitivity | 5.5 |
![]() |
Damage Multiplier | 1 x |
![]() |
EM Damage (Per Fighter) | 38 HP |
![]() |
Thermal Damage (Per Fighter) | 0 HP |
![]() |
Kinetic Damage (Per Fighter) | 0 HP |
![]() |
Explosive Damage (Per Fighter) | 0 HP |
![]() |
Remote Electronic Assistance Impedance | 0 % |
![]() |
Optimal Range | 18000 m |
![]() |
fighterAbilityMissilesResistanceID | |
![]() |
Rate of fire | 3500 s |
![]() |
fighterAbilityAntiFighterMissileResistance | 1 % |
![]() |
fighterSquadronIsLight | 1 |
![]() |
Squadron Size | 12 |
![]() |
Orbit Range | 10000 m |
![]() |
Maximum Velocity Bonus | 200 % |
![]() |
Signature Radius Reduction | -80 % |
![]() |
Duration | 10000 s |
![]() |
Range | 18000 m |
![]() |
Maximum Velocity Bonus (Per Fighter) | -4 % |
![]() |
fighterAbilityTackleWebSpeedPenaltyInterim | 0 % |
![]() |
fighterSquadronRole | 1 |
![]() |
Warp Disruption Strength | 1 |
![]() |
Refueling Duration | 3000 s |