Locust I
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Role: Space Superiority Description: A dedicated space superiority fighter, the Locust is designed to be lethal to fighter and drone craft in its area of operations. Micro Missile Swarm: The Locust can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships. Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Locust especially difficult to destroy. The afterburner must cool down between uses. Anti-Small Craft Tackle: The Locust has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey. |
Astronautic
| Cargo capacity | 0 m3 | |
| Mass | 1,000 kg | |
| Volume | 800 m3 | |
| Baseprice | 0 ISK |
Attributes
| Structure Hitpoints | 100 HP | |
| Maximum Velocity | 1005 m/sec | |
| Inertia Modifier | 500 x | |
| Maximum Targeting Range | 50000 m | |
| Primary Skill required | Light Fighters | |
| Secondary Skill required | Fighters | |
| Maximum Locked Targets | 6 | |
| RADAR Sensor Strength | 0 points | |
| Ladar Sensor Strength | 0 points | |
| Magnetometric Sensor Strength | 0 points | |
| Gravimetric Sensor Strength | 6 points | |
| Shield Capacity | 1600 HP | |
| Shield EM Damage Resistance | 1 % | |
| Shield Explosive Damage Resistance | 1 % | |
| Shield Kinetic Damage Resistance | 1 % | |
| Shield Thermal Damage Resistance | 1 % | |
| requiredSkill1Level | 1 | |
| requiredSkill2Level | 1 | |
| Tech Level | 1 Level | |
| Shield recharge time | 500000 s | |
| shieldUniformity | 1 | |
| structureUniformity | 1 | |
| Signature Radius | 80 m | |
| Scan Resolution | 850 mm | |
| Warp Speed Multiplier | 1.5 x | |
| Meta Level | 0 Level | |
| Remote Logistics Impedance | 0 % | |
| Shield EM Damage Resistance | 0.5 % | |
| Shield Thermal Damage Resistance | 0.5 % | |
| Shield Kinetic Damage Resistance | 0.5 % | |
| Shield Explosive Damage Resistance | 0.5 % | |
| Duration | 10000 s | |
| Explosion Radius | 15 m | |
| Explosion Velocity | 300 m/sec | |
| fighterAbilityMissilesDamageReductionFactor | 2 | |
| fighterAbilityMissilesDamageReductionSensitivity | 5.5 | |
| Damage Multiplier | 1 x | |
| EM Damage (Per Fighter) | 0 HP | |
| Thermal Damage (Per Fighter) | 0 HP | |
| Kinetic Damage (Per Fighter) | 40 HP | |
| Explosive Damage (Per Fighter) | 0 HP | |
| Remote Electronic Assistance Impedance | 0 % | |
| Optimal Range | 18000 m | |
| fighterAbilityMissilesResistanceID | ||
| Rate of fire | 3500 s | |
| fighterAbilityAntiFighterMissileResistance | 1 % | |
| fighterSquadronIsLight | 1 | |
| Squadron Size | 12 | |
| Orbit Range | 10000 m | |
| Maximum Velocity Bonus | 200 % | |
| Signature Radius Reduction | -80 % | |
| Duration | 10000 s | |
| Range | 18000 m | |
| Maximum Velocity Bonus (Per Fighter) | -4 % | |
| fighterAbilityTackleWebSpeedPenaltyInterim | 0 % | |
| fighterSquadronRole | 1 | |
| Warp Disruption Strength | 1 | |
| Refueling Duration | 3000 s |