Item details - Equite II
Equite II
Type: Light Fighter
Role: Space Superiority
Description: A dedicated space superiority fighter, the Equite is designed to be lethal to fighter and drone craft in its area of operations.

Micro Missile Swarm: The Equite can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships.
Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Equite especially difficult to destroy. The afterburner must cool down between uses.
Anti-Small Craft Tackle: The Equite has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.
Astronautic
Cargo capacity 0 m3
Mass 1,000 kg
Volume 800 m3
Baseprice 0 ISK
Attributes
Structure Hitpoints 100 HP
Maximum Velocity 1156 m/sec
Inertia Modifier 500 x
Maximum Targeting Range 60000 m
Primary Skill required Light Fighters
Secondary Skill required Fighters
Maximum Locked Targets 6
RADAR Sensor Strength 8 points
Ladar Sensor Strength 0 points
Magnetometric Sensor Strength 0 points
Gravimetric Sensor Strength 0 points
Shield Capacity 1760 HP
Shield EM Damage Resistance 1 %
Shield Explosive Damage Resistance 0.699999988079071 %
Shield Kinetic Damage Resistance 0.8500000238418579 %
Shield Thermal Damage Resistance 1 %
requiredSkill1Level 4
requiredSkill2Level 5
Tech Level 2 Level
Shield recharge time 500000 s
shieldUniformity 1
structureUniformity 1
Signature Radius 80 m
Scan Resolution 950 mm
Warp Speed Multiplier 1.5 x
Meta Level 5 Level
Remote Logistics Impedance 0 %
Shield EM Damage Resistance 0.5 %
Shield Thermal Damage Resistance 0.5 %
Shield Kinetic Damage Resistance 0.5 %
Shield Explosive Damage Resistance 0.5 %
Duration 10000 s
Explosion Radius 15 m
Explosion Velocity 300 m/sec
fighterAbilityMissilesDamageReductionFactor 2
fighterAbilityMissilesDamageReductionSensitivity 5.5
Damage Multiplier 1 x
EM Damage (Per Fighter) 42 HP
Thermal Damage (Per Fighter) 0 HP
Kinetic Damage (Per Fighter) 0 HP
Explosive Damage (Per Fighter) 0 HP
Remote Electronic Assistance Impedance 0 %
Optimal Range 20000 m
fighterAbilityMissilesResistanceID
Rate of fire 3500 s
fighterAbilityAntiFighterMissileResistance 1 %
fighterSquadronIsLight 1
Squadron Size 12
Orbit Range 10000 m
Maximum Velocity Bonus 200 %
Signature Radius Reduction -80 %
Duration 10000 s
Range 20000 m
Maximum Velocity Bonus (Per Fighter) -6 %
fighterAbilityTackleWebSpeedPenaltyInterim 0 %
fighterSquadronRole 1
Warp Disruption Strength 1
Refueling Duration 3000 s
Darkside theme by J nx and Trent Angelus, Converted to EDK4 by Vecati
from DS-Natural designed by DzinerStudio