Equite II
Type: Light Fighter Role: Space Superiority Description: A dedicated space superiority fighter, the Equite is designed to be lethal to fighter and drone craft in its area of operations. Micro Missile Swarm: The Equite can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships. Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Equite especially difficult to destroy. The afterburner must cool down between uses. Anti-Small Craft Tackle: The Equite has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey. |
Astronautic
Cargo capacity | 0 m3 | |
Mass | 1,000 kg | |
Volume | 800 m3 | |
Baseprice | 0 ISK |
Attributes
Structure Hitpoints | 100 HP | |
Maximum Velocity | 1156 m/sec | |
Inertia Modifier | 500 x | |
Maximum Targeting Range | 60000 m | |
Primary Skill required | Light Fighters | |
Secondary Skill required | Fighters | |
Maximum Locked Targets | 6 | |
RADAR Sensor Strength | 8 points | |
Ladar Sensor Strength | 0 points | |
Magnetometric Sensor Strength | 0 points | |
Gravimetric Sensor Strength | 0 points | |
Shield Capacity | 1760 HP | |
Shield EM Damage Resistance | 1 % | |
Shield Explosive Damage Resistance | 0.699999988079071 % | |
Shield Kinetic Damage Resistance | 0.8500000238418579 % | |
Shield Thermal Damage Resistance | 1 % | |
requiredSkill1Level | 4 | |
requiredSkill2Level | 5 | |
Tech Level | 2 Level | |
Shield recharge time | 500000 s | |
shieldUniformity | 1 | |
structureUniformity | 1 | |
Signature Radius | 80 m | |
Scan Resolution | 950 mm | |
Warp Speed Multiplier | 1.5 x | |
Meta Level | 5 Level | |
Remote Logistics Impedance | 0 % | |
Shield EM Damage Resistance | 0.5 % | |
Shield Thermal Damage Resistance | 0.5 % | |
Shield Kinetic Damage Resistance | 0.5 % | |
Shield Explosive Damage Resistance | 0.5 % | |
Duration | 10000 s | |
Explosion Radius | 15 m | |
Explosion Velocity | 300 m/sec | |
fighterAbilityMissilesDamageReductionFactor | 2 | |
fighterAbilityMissilesDamageReductionSensitivity | 5.5 | |
Damage Multiplier | 1 x | |
EM Damage (Per Fighter) | 42 HP | |
Thermal Damage (Per Fighter) | 0 HP | |
Kinetic Damage (Per Fighter) | 0 HP | |
Explosive Damage (Per Fighter) | 0 HP | |
Remote Electronic Assistance Impedance | 0 % | |
Optimal Range | 20000 m | |
fighterAbilityMissilesResistanceID | ||
Rate of fire | 3500 s | |
fighterAbilityAntiFighterMissileResistance | 1 % | |
fighterSquadronIsLight | 1 | |
Squadron Size | 12 | |
Orbit Range | 10000 m | |
Maximum Velocity Bonus | 200 % | |
Signature Radius Reduction | -80 % | |
Duration | 10000 s | |
Range | 20000 m | |
Maximum Velocity Bonus (Per Fighter) | -6 % | |
fighterAbilityTackleWebSpeedPenaltyInterim | 0 % | |
fighterSquadronRole | 1 | |
Warp Disruption Strength | 1 | |
Refueling Duration | 3000 s |