Templar II
|
Role: Attack Description: The Templar is a general purpose attack craft. Pulse Cannon: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets. Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses. Heavy Rocket Salvo: A simplified, significantly shorter ranged version of starship launched Heavy Missiles |
Astronautic
| Cargo capacity | 0 m3 | |
| Mass | 1,000 kg | |
| Volume | 1000 m3 | |
| Baseprice | 0 ISK |
Attributes
| Structure Hitpoints | 100 HP | |
| Maximum Velocity | 963 m/sec | |
| Inertia Modifier | 700 x | |
| Maximum Targeting Range | 70000 m | |
| Primary Skill required | Light Fighters | |
| Secondary Skill required | Fighters | |
| Maximum Locked Targets | 6 | |
| RADAR Sensor Strength | 7 points | |
| Ladar Sensor Strength | 0 points | |
| Magnetometric Sensor Strength | 0 points | |
| Gravimetric Sensor Strength | 0 points | |
| Shield Capacity | 2420 HP | |
| Shield EM Damage Resistance | 1 % | |
| Shield Explosive Damage Resistance | 0.699999988079071 % | |
| Shield Kinetic Damage Resistance | 0.8500000238418579 % | |
| Shield Thermal Damage Resistance | 1 % | |
| requiredSkill1Level | 4 | |
| requiredSkill2Level | 5 | |
| Tech Level | 2 Level | |
| Shield recharge time | 700000 s | |
| shieldUniformity | 1 | |
| structureUniformity | 1 | |
| Signature Radius | 100 m | |
| Scan Resolution | 800 mm | |
| Warp Speed Multiplier | 1.5 x | |
| Meta Level | 5 Level | |
| Remote Logistics Impedance | 0 % | |
| Explosion Radius | 400 m | |
| Explosion Velocity | 70 m/sec | |
| fighterAbilityMissilesDamageReductionFactor | 5 | |
| fighterAbilityMissilesDamageReductionSensitivity | 5.5 | |
| Damage Multiplier | 1 x | |
| EM Damage (Per Fighter) | 131 HP | |
| Thermal Damage (Per Fighter) | 0 HP | |
| Kinetic Damage (Per Fighter) | 0 HP | |
| Explosive Damage (Per Fighter) | 0 HP | |
| Remote Electronic Assistance Impedance | 0 % | |
| Optimal Range | 10000 m | |
| Maximum Velocity Bonus | 500 % | |
| Signature Radius Bonus | 500 % | |
| Duration | 20000 s | |
| Rate of fire | 14000 s | |
| fighterAbilityAntiFighterMissileResistance | 1 % | |
| fighterSquadronIsLight | 1 | |
| Squadron Size | 9 | |
| Orbit Range | 7300 m | |
| Damage Multiplier | 1 x | |
| EM Damage (Per Fighter) | 72 HP | |
| Thermal Damage (Per Fighter) | 0 HP | |
| Kinetic Damage (Per Fighter) | 0 HP | |
| Explosive Damage (Per Fighter) | 0 HP | |
| fighterAbilityAttackMissileReductionFactor | 3 | |
| fighterAbilityAttackMissileReductionSensitivity | 5.5 | |
| Rate of fire | 5000 s | |
| Explosion Radius | 185 m | |
| Explosion Velocity | 105 m/sec | |
| Optimal range | 9600 m | |
| Accuracy Falloff | 5000 m | |
| fighterSquadronRole | 2 | |
| Refueling Duration | 5000 s |