Termite II
Type: Heavy Fighter Role: Long Range Attack Description: The Termite is purpose designed for long range attack duties. Railgun: This weapon-system does good damage at long ranges. Micro Jump Drive: Jumping the fighter squadron over a significant distance. While the MJD spools up, the fighters signature radius blooms significantly. Bomb Launcher: Firing an unguided bomb that does area of effect damage. |
Astronautic
Cargo capacity | 0 m3 | |
Mass | 2,000 kg | |
Volume | 2000 m3 | |
Baseprice | 0 ISK |
Attributes
Structure Hitpoints | 100 HP | |
Maximum Velocity | 523 m/sec | |
Inertia Modifier | 500 x | |
Maximum Targeting Range | 100000 m | |
Primary Skill required | Heavy Fighters | |
Secondary Skill required | Fighters | |
Maximum Locked Targets | 6 | |
RADAR Sensor Strength | 0 points | |
Ladar Sensor Strength | 0 points | |
Magnetometric Sensor Strength | 0 points | |
Gravimetric Sensor Strength | 8 points | |
Shield Capacity | 3780 HP | |
Shield EM Damage Resistance | 1 % | |
Shield Explosive Damage Resistance | 1 % | |
Shield Kinetic Damage Resistance | 0.8500000238418579 % | |
Shield Thermal Damage Resistance | 0.699999988079071 % | |
requiredSkill1Level | 4 | |
requiredSkill2Level | 5 | |
Tech Level | 2 Level | |
Shield recharge time | 1000000 s | |
shieldUniformity | 1 | |
structureUniformity | 1 | |
Signature Radius | 120 m | |
Scan Resolution | 450 mm | |
Warp Speed Multiplier | 1.5 x | |
Meta Level | 5 Level | |
Remote Logistics Impedance | 0 % | |
Remote Electronic Assistance Impedance | 0 % | |
Jump Range | 100000 m | |
Duration | 8000 s | |
Signature Radius Bonus | 150 % | |
fighterAbilityAntiFighterMissileResistance | 1 % | |
fighterSquadronIsHeavy | 1 | |
Squadron Size | 6 | |
Orbit Range | 36000 m | |
Damage Multiplier | 1 x | |
EM Damage (Per Fighter) | 0 HP | |
Thermal Damage (Per Fighter) | 0 HP | |
Kinetic Damage (Per Fighter) | 309 HP | |
Explosive Damage (Per Fighter) | 0 HP | |
fighterAbilityAttackMissileReductionFactor | 5 | |
fighterAbilityAttackMissileReductionSensitivity | 5.5 | |
Rate of fire | 8000 s | |
Explosion Radius | 380 m | |
Explosion Velocity | 80 m/sec | |
Optimal range | 36000 m | |
Accuracy Falloff | 12000 m | |
fighterSquadronRole | 5 | |
fighterAbilityLaunchBombType | Micro Concussion Bomb | |
Duration | 60000 s | |
Refueling Duration | 2000 s |