Termite II
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Role: Long Range Attack Description: The Termite is purpose designed for long range attack duties. Railgun: This weapon-system does good damage at long ranges. Micro Jump Drive: Jumping the fighter squadron over a significant distance. While the MJD spools up, the fighters signature radius blooms significantly. Bomb Launcher: Firing an unguided bomb that does area of effect damage. |
Astronautic
| Cargo capacity | 0 m3 | |
| Mass | 2,000 kg | |
| Volume | 2000 m3 | |
| Baseprice | 0 ISK |
Attributes
| Structure Hitpoints | 100 HP | |
| Maximum Velocity | 523 m/sec | |
| Inertia Modifier | 500 x | |
| Maximum Targeting Range | 100000 m | |
| Primary Skill required | Heavy Fighters | |
| Secondary Skill required | Fighters | |
| Maximum Locked Targets | 6 | |
| RADAR Sensor Strength | 0 points | |
| Ladar Sensor Strength | 0 points | |
| Magnetometric Sensor Strength | 0 points | |
| Gravimetric Sensor Strength | 8 points | |
| Shield Capacity | 3780 HP | |
| Shield EM Damage Resistance | 1 % | |
| Shield Explosive Damage Resistance | 1 % | |
| Shield Kinetic Damage Resistance | 0.8500000238418579 % | |
| Shield Thermal Damage Resistance | 0.699999988079071 % | |
| requiredSkill1Level | 4 | |
| requiredSkill2Level | 5 | |
| Tech Level | 2 Level | |
| Shield recharge time | 1000000 s | |
| shieldUniformity | 1 | |
| structureUniformity | 1 | |
| Signature Radius | 120 m | |
| Scan Resolution | 450 mm | |
| Warp Speed Multiplier | 1.5 x | |
| Meta Level | 5 Level | |
| Remote Logistics Impedance | 0 % | |
| Remote Electronic Assistance Impedance | 0 % | |
| Jump Range | 100000 m | |
| Duration | 8000 s | |
| Signature Radius Bonus | 150 % | |
| fighterAbilityAntiFighterMissileResistance | 1 % | |
| fighterSquadronIsHeavy | 1 | |
| Squadron Size | 6 | |
| Orbit Range | 36000 m | |
| Damage Multiplier | 1 x | |
| EM Damage (Per Fighter) | 0 HP | |
| Thermal Damage (Per Fighter) | 0 HP | |
| Kinetic Damage (Per Fighter) | 309 HP | |
| Explosive Damage (Per Fighter) | 0 HP | |
| fighterAbilityAttackMissileReductionFactor | 5 | |
| fighterAbilityAttackMissileReductionSensitivity | 5.5 | |
| Rate of fire | 8000 s | |
| Explosion Radius | 380 m | |
| Explosion Velocity | 80 m/sec | |
| Optimal range | 36000 m | |
| Accuracy Falloff | 12000 m | |
| fighterSquadronRole | 5 | |
| fighterAbilityLaunchBombType | Micro Concussion Bomb | |
| Duration | 60000 s | |
| Refueling Duration | 2000 s |