Item details - Medium Ancillary Remote Armor Repairer
Medium Ancillary Remote Armor Repairer
This module uses nano-assemblers to repair damage done to the armor of the Target ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold.

Note: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds. Prototype Inferno Module.
Astronautic
Cargo capacity 0.32 m3
Mass 20 kg
Volume 10 m3
Baseprice 12,470 ISK
Attributes
Activation Cost 155 GJ
Structure Hitpoints 40 HP
Powergrid Usage 120 MW
CPU usage 20 tf
Optimal Range 8750 m
Charges Per Cycle 4
Activation time / duration 6000 s
Armor Hitpoints Repaired 145 HP
Primary Skill required Remote Armor Repair Systems
requiredSkill1Level 2
Tech Level 1 Level
Used with (Charge Group) Nanite Repair Paste
Meta Level 0 Level
heatAbsorbtionRateModifier 0.009999999776482582
Overload duration bonus -15 %
Heat Damage 2 HP
Required Thermodynamics Level 1 Level
Max Modules Of This Group Allowed 1
Reload Time 60000 s
Boosted repair multiplier 3 x
Effectiveness Falloff 2500 m
remoteResistanceID Remote Logistics Impedance
mediumRemoteRepFittingMultiplier 1
Repair Multiplier Bonus Per Cycle 0 %
Maximum Repair Multiplier Bonus 0 %
Darkside theme by J nx and Trent Angelus, Converted to EDK4 by Vecati
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