Skirmish Command Burst I
This module can be loaded with a variety of Skirmish Command Burst Charges to project a field of beneficial nanites over fleet members, improving their hit-and-run capabilities. |
Astronautic
Cargo capacity | 3 m3 | |
Mass | 0 kg | |
Volume | 60 m3 | |
Baseprice | 0 ISK |
Attributes
Activation Cost | 25 GJ | |
Structure Hitpoints | 40 HP | |
Powergrid Usage | 100 MW | |
CPU usage | 50 tf | |
Optimal Range | 15000 m | |
Charges Per Cycle | 1 | |
Activation time / duration | 60000 s | |
Primary Skill required | Leadership | |
Secondary Skill required | Skirmish Command | |
requiredSkill1Level | 1 | |
requiredSkill2Level | 1 | |
Tech Level | 1 Level | |
Used with (Charge Group) | Skirmish Command Burst Charges | |
Meta Level | 0 Level | |
maxGroupActive | 1 | |
maxGroupOnline | 1 | |
Can be fitted to | Command Destroyers | |
Can be fitted to | Strategic Cruiser | |
Can be fitted to | Combat Battlecruiser | |
Can be fitted to | Command Ship | |
Max Modules Of This Group Allowed | 1 | |
Reload Time | 60000 s | |
Can be fitted to | Industrial Command Ship | |
Can be fitted to | Capital Industrial Ship | |
Can be fitted to | Carrier | |
Can be fitted to | Force Auxiliary | |
warfareLinkCPUAdd | 0 | |
Disallow activation in forcefield | 1 | |
Can be fitted to | Supercarrier | |
Disallow Tethering | 1 | |
Disallow Docking | 1 | |
Can be fitted to | Titan | |
warfareBuff1Value | 1 | |
warfareBuff2Value | 1 | |
warfareBuff3Value | 1 | |
Modifier duration | 60000 s | |
warfareBuff4Value | 1 |