Armored Warfare Link - Damage Control II
Reduces the capacitor need of the fleet's personal and targeted armor repair systems. Warfare links are dedicated fleet command systems designed for use on battlecruisers and advanced command class ships. While only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems. Notes: The Fleet bonus only works if you are the assigned fleet booster. This module cannot activate inside a starbase forcefield. The Fleet bonus provided by this module does not apply to Capital sized local repair modules. |
Astronautic
Cargo capacity | 0 m3 | |
Mass | 0 kg | |
Volume | 60 m3 | |
Baseprice | 0 ISK |
Attributes
Can be fitted to | Supercarrier | |
Disallow Tethering | 1 | |
Disallow Docking | 1 | |
Can be fitted to | Titan | |
Can be fitted to | Combat Battlecruiser | |
Can be fitted to | Command Ship | |
Can be fitted to | Industrial Command Ship | |
Can be fitted to | Capital Industrial Ship | |
Can be fitted to | Carrier | |
Can be fitted to | Force Auxiliary | |
warfareLinkCPUAdd | 0 | |
Disallow activation in forcefield | 1 | |
Can be fitted to | Strategic Cruiser | |
Activation Cost | 25 GJ | |
Can be fitted to | Command Destroyers | |
Command Bonus | -6 % | |
Structure Hitpoints | 40 HP | |
CPU usage | 55 tf | |
Powergrid Usage | 110 MW | |
Activation time / duration | 10000 s | |
Primary Skill required | Leadership | |
Secondary Skill required | Armored Command Specialist | |
requiredSkill1Level | 5 | |
maxGroupActive | 1 | |
Meta Level | 5 Level | |
Tech Level | 2 Level | |
requiredSkill2Level | 5 |