Item details - Skirmish Warfare Link - Interdiction Maneuvers II
Skirmish Warfare Link - Interdiction Maneuvers II
Boosts the range of the fleet's propulsion jamming modules, except for Warp Disruption Field Generators.

Warfare links are dedicated fleet command systems designed for use on battlecruisers and advanced command class ships.

While only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems.

Notes: The Fleet bonus only works if you are the assigned fleet booster. This module cannot activate inside a starbase forcefield.
Astronautic
Cargo capacity 0 m3
Mass 0 kg
Volume 60 m3
Baseprice 0 ISK
Attributes
Can be fitted to Supercarrier
warfareLinkCPUAdd 0
Disallow activation in forcefield 1
Can be fitted to Force Auxiliary
Tech Level 2 Level
Can be fitted to Carrier
Can be fitted to Capital Industrial Ship
Can be fitted to Industrial Command Ship
Can be fitted to Command Ship
Can be fitted to Strategic Cruiser
Can be fitted to Command Destroyers
Command Bonus 8 %
maxGroupActive 1
Meta Level 5 Level
Can be fitted to Combat Battlecruiser
Secondary Skill required Skirmish Command Specialist
requiredSkill2Level 5
Primary Skill required Leadership
Activation time / duration 10000 s
CPU usage 55 tf
Powergrid Usage 110 MW
Structure Hitpoints 40 HP
Activation Cost 25 GJ
requiredSkill1Level 5
Disallow Tethering 1
Disallow Docking 1
Can be fitted to Titan
Darkside theme by J nx and Trent Angelus, Converted to EDK4 by Vecati
from DS-Natural designed by DzinerStudio