Item details - Standup Templar I
Standup Templar I
Type: Structure-based Light Fighter
Role: Attack
Description: The Templar is a general purpose attack craft. This Standup variant of the Templar is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.

Pulse Cannon: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets.
Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
Heavy Rocket Salvo: A simplified, significantly shorter ranged version of starship launched Heavy Missiles
Astronautic
Cargo capacity 0 m3
Mass 1,000 kg
Volume 2000 m3
Baseprice 20,047,300 ISK
Attributes
Structure Hitpoints 100 HP
Maximum Velocity 1852 m/sec
Inertia Modifier 700 x
Maximum Targeting Range 60000 m
Maximum Locked Targets 6
RADAR Sensor Strength 8 points
Ladar Sensor Strength 0 points
Magnetometric Sensor Strength 0 points
Gravimetric Sensor Strength 0 points
Shield Capacity 3504 HP
Shield EM Damage Resistance 1 %
Shield Explosive Damage Resistance 1 %
Shield Kinetic Damage Resistance 1 %
Shield Thermal Damage Resistance 1 %
Tech Level 1 Level
Shield recharge time 700000 s
shieldUniformity 1
structureUniformity 1
Signature Radius 100 m
Scan Resolution 700 mm
Warp Speed Multiplier 1.5 x
Meta Level 0 Level
Remote Logistics Impedance 0 %
Shield EM Damage Resistance 0 %
Shield Thermal Damage Resistance 0 %
Shield Kinetic Damage Resistance 0 %
Shield Explosive Damage Resistance 0 %
Duration 0 s
Explosion Radius 350 m
Explosion Velocity 100 m/sec
fighterAbilityMissilesDamageReductionFactor 5
fighterAbilityMissilesDamageReductionSensitivity 5.5
Damage Multiplier 1 x
EM Damage (Per Fighter) 309 HP
Thermal Damage (Per Fighter) 0 HP
Kinetic Damage (Per Fighter) 0 HP
Explosive Damage (Per Fighter) 0 HP
Remote Electronic Assistance Impedance 0 %
Optimal Range 12500 m
Maximum Velocity Bonus 500 %
Signature Radius Bonus 500 %
Duration 20000 s
fighterAbilityMissilesResistanceID
Rate of fire 14000 s
fighterAbilityAntiFighterMissileResistance 1 %
Squadron Size 9
Orbit Range 6500 m
Maximum Velocity Bonus 0 %
Signature Radius Reduction 0 %
Damage Multiplier 1 x
EM Damage (Per Fighter) 169 HP
Thermal Damage (Per Fighter) 0 HP
Kinetic Damage (Per Fighter) 0 HP
Explosive Damage (Per Fighter) 0 HP
fighterAbilityAttackMissileReductionFactor 3
fighterAbilityAttackMissileReductionSensitivity 5.5
Rate of fire 5000 s
Explosion Radius 160 m
Explosion Velocity 150 m/sec
Optimal range 10000 m
Accuracy Falloff 5000 m
Duration 0 s
Range 0 m
Maximum Velocity Bonus (Per Fighter) 0 %
fighterAbilityTackleWebSpeedPenaltyInterim 0 %
fighterSquadronRole 2
structureItemVisualFlag 1
Warp Disruption Strength 0
Refueling Duration 5000 s
fighterSquadronIsStandupLight 1
Darkside theme by J nx and Trent Angelus, Converted to EDK4 by Vecati
from DS-Natural designed by DzinerStudio