Standup Templar I
Type: Structure-based Light Fighter Role: Attack Description: The Templar is a general purpose attack craft. This Standup variant of the Templar is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures. Pulse Cannon: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets. Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses. Heavy Rocket Salvo: A simplified, significantly shorter ranged version of starship launched Heavy Missiles |
Astronautic
Cargo capacity | 0 m3 | |
Mass | 1,000 kg | |
Volume | 2000 m3 | |
Baseprice | 20,047,300 ISK |
Attributes
Structure Hitpoints | 100 HP | |
Maximum Velocity | 1852 m/sec | |
Inertia Modifier | 700 x | |
Maximum Targeting Range | 60000 m | |
Maximum Locked Targets | 6 | |
RADAR Sensor Strength | 8 points | |
Ladar Sensor Strength | 0 points | |
Magnetometric Sensor Strength | 0 points | |
Gravimetric Sensor Strength | 0 points | |
Shield Capacity | 3504 HP | |
Shield EM Damage Resistance | 1 % | |
Shield Explosive Damage Resistance | 1 % | |
Shield Kinetic Damage Resistance | 1 % | |
Shield Thermal Damage Resistance | 1 % | |
Tech Level | 1 Level | |
Shield recharge time | 700000 s | |
shieldUniformity | 1 | |
structureUniformity | 1 | |
Signature Radius | 100 m | |
Scan Resolution | 700 mm | |
Warp Speed Multiplier | 1.5 x | |
Meta Level | 0 Level | |
Remote Logistics Impedance | 0 % | |
Shield EM Damage Resistance | 0 % | |
Shield Thermal Damage Resistance | 0 % | |
Shield Kinetic Damage Resistance | 0 % | |
Shield Explosive Damage Resistance | 0 % | |
Duration | 0 s | |
Explosion Radius | 350 m | |
Explosion Velocity | 100 m/sec | |
fighterAbilityMissilesDamageReductionFactor | 5 | |
fighterAbilityMissilesDamageReductionSensitivity | 5.5 | |
Damage Multiplier | 1 x | |
EM Damage (Per Fighter) | 309 HP | |
Thermal Damage (Per Fighter) | 0 HP | |
Kinetic Damage (Per Fighter) | 0 HP | |
Explosive Damage (Per Fighter) | 0 HP | |
Remote Electronic Assistance Impedance | 0 % | |
Optimal Range | 12500 m | |
Maximum Velocity Bonus | 500 % | |
Signature Radius Bonus | 500 % | |
Duration | 20000 s | |
fighterAbilityMissilesResistanceID | ||
Rate of fire | 14000 s | |
fighterAbilityAntiFighterMissileResistance | 1 % | |
Squadron Size | 9 | |
Orbit Range | 6500 m | |
Maximum Velocity Bonus | 0 % | |
Signature Radius Reduction | 0 % | |
Damage Multiplier | 1 x | |
EM Damage (Per Fighter) | 169 HP | |
Thermal Damage (Per Fighter) | 0 HP | |
Kinetic Damage (Per Fighter) | 0 HP | |
Explosive Damage (Per Fighter) | 0 HP | |
fighterAbilityAttackMissileReductionFactor | 3 | |
fighterAbilityAttackMissileReductionSensitivity | 5.5 | |
Rate of fire | 5000 s | |
Explosion Radius | 160 m | |
Explosion Velocity | 150 m/sec | |
Optimal range | 10000 m | |
Accuracy Falloff | 5000 m | |
Duration | 0 s | |
Range | 0 m | |
Maximum Velocity Bonus (Per Fighter) | 0 % | |
fighterAbilityTackleWebSpeedPenaltyInterim | 0 % | |
fighterSquadronRole | 2 | |
structureItemVisualFlag | 1 | |
Warp Disruption Strength | 0 | |
Refueling Duration | 5000 s | |
fighterSquadronIsStandupLight | 1 |