Item details - Carousing Lachesis
Carousing Lachesis
Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.

Developer: Roden Shipyards

Roden Shipyards is the fastest growing ship manufacturer in the Federation, thanks to an extremely aggressive R&D division and extensive connections in government and military procurement communities. Roden ships are distinguished by strong armor defenses and excellent electronic capabilities. They also tend towards gunboats with exceptional range and tracking systems, and less reliance on drones than the average Federation warship.
Astronautic
Cargo capacity 320 m3
Mass 12,070,000 kg
Volume 116000 m3
Baseprice 0 ISK
Attributes
Mass 12070000 kg
Structure Hitpoints 700 HP
charge 0 GJ
Maximum Velocity 1636 m/sec
Capacity 320 m3
Rate of fire 4000 s
Optimal Range 72000 m
Capacitor Recharge time 242250 s
Damage Modifier 10 x
Inertia Modifier 1 x
Maximum Targeting Range 300000 m
Structure Kinetic Damage Resistance 0.469 %
Structure Thermal Damage Resistance 0.469 %
Structure Explosive Damage Resistance 0.469 %
Structure EM Damage Resistance 0.469 %
EM damage 0 HP
Explosive damage 0 HP
Kinetic damage 6 HP
Thermal damage 4 HP
Accuracy falloff 15000 m
Turret Tracking 250
Volume 116000 m3
radius 79
Maximum Locked Targets 9
RADAR Sensor Strength 0 points
Ladar Sensor Strength 0 points
Magnetometric Sensor Strength 37 points
Gravimetric Sensor Strength 0 points
gfxTurretID 14272
gfxBoosterID 394
Shield Capacity 840 HP
shieldCharge 0
Armor Hitpoints 2030 HP
Armor EM Damage Resistance 0.32 %
Armor Explosive Damage Resistance 0.32 %
Armor Kinetic Damage Resistance 0.22 %
Armor Thermal Damage Resistance 0.37 %
Shield EM Damage Resistance 0.92 %
Shield Explosive Damage Resistance 0.46 %
Shield Kinetic Damage Resistance 0.21 %
Shield Thermal Damage Resistance 0.46 %
Maximum Targeting Range Bonus -30 %
Shield recharge time 1250000 s
Bounty 300000
Capacitor Capacity 1642 GJ
shieldUniformity 0.75
Orbit Velocity 220 m/sec
structureUniformity 1
Signature Radius 700 m
Signature Radius Modifier 34.375 %
entityFactionLoss 0
Scan Resolution 350 mm
Scan Resolution Bonus -15 %
entityChaseMaxDelay 1
entityChaseMaxDelayChance 0
entityChaseMaxDuration 3000 s
entityChaseMaxDurationChance 1
Warp Speed Multiplier 20 x
Signature Resolution 40000 m
entityChaseMaxDistance 40000 m
entityMaxVelocitySignatureRadiusMultiplier 4
behaviorWarpDisruptDuration 5000 s
behaviorWarpDisruptRange 56000 m
behaviorWarpDisruptDischarge 1 GJ
behaviorWarpDisruptStrength 1
behaviorSensorDampenerDuration 10000 s
behaviorSensorDampenerRange 100000 m
behaviorSensorDampenerFalloff 150000 m
behaviorSensorDampenerDischarge 2 GJ
behaviorArmorRepairerDuration 9000 s
behaviorArmorRepairerDischarge 40 GJ
behaviorArmorRepairerAmount 135 HP
npcBehaviorMaximumCombatOrbitRange 20000
Darkside theme by J nx and Trent Angelus, Converted to EDK4 by Vecati
from DS-Natural designed by DzinerStudio