Carousing Exequror
In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Gallente Federation the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Exequoror. The Exequror was a heavy cargo cruiser originally strong enough to defend itself against raiding frigates, though it lacked prowess in heavier combat situations. After its redesign, it had some of that bulk - and, necessarily, some of that strength - yanked out and replaced with the capability to help others in heavy combat situations, in particular those who needed armor repairs. |
Astronautic
Cargo capacity | 495 m3 | |
Mass | 11,020,000 kg | |
Volume | 113000 m3 | |
Baseprice | 0 ISK |
Attributes
Mass | 11020000 kg | |
Structure Hitpoints | 1000 HP | |
charge | 0 GJ | |
Maximum Velocity | 2000 m/sec | |
Capacity | 495 m3 | |
Capacitor Recharge time | 140000 s | |
Inertia Modifier | 0.21 x | |
Maximum Targeting Range | 300000 m | |
Armor Hitpoints Repaired | 200 HP | |
Structure Kinetic Damage Resistance | 0.469 % | |
Structure Thermal Damage Resistance | 0.469 % | |
Structure Explosive Damage Resistance | 0.469 % | |
Structure EM Damage Resistance | 0.469 % | |
Volume | 113000 m3 | |
radius | 224 | |
Maximum Locked Targets | 10 | |
RADAR Sensor Strength | 0 points | |
Ladar Sensor Strength | 0 points | |
Magnetometric Sensor Strength | 30 points | |
Gravimetric Sensor Strength | 0 points | |
gfxBoosterID | 395 | |
Shield Capacity | 630 HP | |
shieldCharge | 0 | |
Armor Hitpoints | 1970 HP | |
Armor EM Damage Resistance | 0.45 % | |
Armor Explosive Damage Resistance | 0.48 % | |
Armor Kinetic Damage Resistance | 0.58 % | |
Armor Thermal Damage Resistance | 0.59 % | |
Shield EM Damage Resistance | 0.92 % | |
Shield Explosive Damage Resistance | 0.46 % | |
Shield Kinetic Damage Resistance | 0.56 % | |
Shield Thermal Damage Resistance | 0.74 % | |
Shield recharge time | 1250000 s | |
Bounty | 300000 | |
Capacitor Capacity | 5000 GJ | |
shieldUniformity | 0.75 | |
Orbit Velocity | 240 m/sec | |
structureUniformity | 1 | |
Signature Radius | 180 m | |
entityFactionLoss | 0 | |
Scan Resolution | 600 mm | |
entityChaseMaxDelay | 1 | |
entityChaseMaxDelayChance | 0 | |
entityChaseMaxDuration | 3000 s | |
entityChaseMaxDurationChance | 1 | |
Warp Speed Multiplier | 15 x | |
entityChaseMaxDistance | 40000 m | |
entityMaxVelocitySignatureRadiusMultiplier | 4 | |
behaviorRemoteArmorRepairDuration | 3000 s | |
behaviorRemoteArmorRepairRange | 50000 m | |
behaviorRemoteArmorRepairFalloff | 15000 m | |
behaviorRemoteArmorRepairDischarge | 50 | |
behaviorArmorRepairerDuration | 9000 s | |
behaviorArmorRepairerDischarge | 40 GJ | |
behaviorArmorRepairerAmount | 135 HP | |
npcBehaviorMaximumCombatOrbitRange | 20000 |