Hospodar Starving Drekavac
A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Dekavac variant appears to be engineered towards making use of Energy Neutralizer and Remote Repair modules. Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure. – partial translation of data included recovered design schematics of the Drekavac |
Astronautic
Cargo capacity | 650 m3 | |
Mass | 9,900,000 kg | |
Volume | 233000 m3 | |
Baseprice | 0 ISK |
Attributes
Mass | 9900000 kg | |
Structure Hitpoints | 8250 HP | |
charge | 0 GJ | |
Maximum Velocity | 1500 m/sec | |
Capacity | 650 m3 | |
Rate of fire | 4000 s | |
Optimal Range | 45000 m | |
Capacitor Recharge time | 750000 s | |
Damage Modifier | 0.9 x | |
Inertia Modifier | 0.4 x | |
Maximum Targeting Range | 120000 m | |
Armor Hitpoints Repaired | 219 HP | |
Neutralization Amount | 250 GJ | |
Structure Kinetic Damage Resistance | 0.67 % | |
Structure Thermal Damage Resistance | 0.67 % | |
Structure Explosive Damage Resistance | 0.67 % | |
Structure EM Damage Resistance | 0.67 % | |
EM damage | 0 HP | |
Explosive damage | 130 HP | |
Kinetic damage | 0 HP | |
Thermal damage | 173 HP | |
Accuracy falloff | 0 m | |
Turret Tracking | 70 | |
Volume | 233000 m3 | |
radius | 250 | |
Maximum Locked Targets | 7 | |
RADAR Sensor Strength | 25 points | |
Ladar Sensor Strength | 0 points | |
Magnetometric Sensor Strength | 0 points | |
Gravimetric Sensor Strength | 0 points | |
gfxTurretID | 47918 | |
gfxBoosterID | 397 | |
Shield Capacity | 5250 HP | |
shieldCharge | 0 | |
Armor Hitpoints | 13500 HP | |
Armor EM Damage Resistance | 0.44 % | |
Armor Explosive Damage Resistance | 0.58 % | |
Armor Kinetic Damage Resistance | 0.46 % | |
Armor Thermal Damage Resistance | 0.55 % | |
Shield EM Damage Resistance | 1 % | |
Shield Explosive Damage Resistance | 0.5 % | |
Shield Kinetic Damage Resistance | 0.6 % | |
Shield Thermal Damage Resistance | 0.8 % | |
entityEquipmentMin | 1 | |
entityEquipmentMax | 2 | |
Shield recharge time | 800000 s | |
Bounty | 0 | |
Capacitor Capacity | 8250 GJ | |
shieldUniformity | 1 | |
Orbit Velocity | 333 m/sec | |
armorUniformity | 1 | |
structureUniformity | 1 | |
Signature Radius | 450 m | |
entityFactionLoss | 0.266546466 | |
Scan Resolution | 300 mm | |
entityChaseMaxDelay | 1 | |
entityChaseMaxDelayChance | 0 | |
entityChaseMaxDuration | 3000 s | |
entityChaseMaxDurationChance | 1 | |
Signature Resolution | 40000 m | |
entityChaseMaxDistance | 17000 m | |
entityMaxVelocitySignatureRadiusMultiplier | 5 | |
behaviorRemoteArmorRepairDuration | 5000 s | |
behaviorRemoteArmorRepairRange | 30000 m | |
behaviorRemoteArmorRepairFalloff | 40000 m | |
behaviorRemoteArmorRepairDischarge | 50 | |
behaviorEnergyNeutralizerDuration | 8000 s | |
behaviorEnergyNeutralizerRange | 14000 m | |
behaviorEnergyNeutralizerFalloff | 7000 m | |
behaviorEnergyNeutralizerDischarge | 35 GJ | |
Damage Multiplier Bonus Per Cycle | 0.05 % | |
Maximum Damage Multiplier Bonus | 1.5 % | |
npcBehaviorMaximumCombatOrbitRange | 15000 |