Item details - Hospodar Starving Drekavac
Hospodar Starving Drekavac
A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. This particular Dekavac variant appears to be engineered towards making use of Energy Neutralizer and Remote Repair modules.

Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure. – partial translation of data included recovered design schematics of the Drekavac
Astronautic
Cargo capacity 650 m3
Mass 9,900,000 kg
Volume 233000 m3
Baseprice 0 ISK
Attributes
Mass 9900000 kg
Structure Hitpoints 8250 HP
charge 0 GJ
Maximum Velocity 1500 m/sec
Capacity 650 m3
Rate of fire 4000 s
Optimal Range 45000 m
Capacitor Recharge time 750000 s
Damage Modifier 0.9 x
Inertia Modifier 0.4 x
Maximum Targeting Range 120000 m
Armor Hitpoints Repaired 219 HP
Neutralization Amount 250 GJ
Structure Kinetic Damage Resistance 0.67 %
Structure Thermal Damage Resistance 0.67 %
Structure Explosive Damage Resistance 0.67 %
Structure EM Damage Resistance 0.67 %
EM damage 0 HP
Explosive damage 130 HP
Kinetic damage 0 HP
Thermal damage 173 HP
Accuracy falloff 0 m
Turret Tracking 70
Volume 233000 m3
radius 250
Maximum Locked Targets 7
RADAR Sensor Strength 25 points
Ladar Sensor Strength 0 points
Magnetometric Sensor Strength 0 points
Gravimetric Sensor Strength 0 points
gfxTurretID 47918
gfxBoosterID 397
Shield Capacity 5250 HP
shieldCharge 0
Armor Hitpoints 13500 HP
Armor EM Damage Resistance 0.44 %
Armor Explosive Damage Resistance 0.58 %
Armor Kinetic Damage Resistance 0.46 %
Armor Thermal Damage Resistance 0.55 %
Shield EM Damage Resistance 1 %
Shield Explosive Damage Resistance 0.5 %
Shield Kinetic Damage Resistance 0.6 %
Shield Thermal Damage Resistance 0.8 %
entityEquipmentMin 1
entityEquipmentMax 2
Shield recharge time 800000 s
Bounty 0
Capacitor Capacity 8250 GJ
shieldUniformity 1
Orbit Velocity 333 m/sec
armorUniformity 1
structureUniformity 1
Signature Radius 450 m
entityFactionLoss 0.266546466
Scan Resolution 300 mm
entityChaseMaxDelay 1
entityChaseMaxDelayChance 0
entityChaseMaxDuration 3000 s
entityChaseMaxDurationChance 1
Signature Resolution 40000 m
entityChaseMaxDistance 17000 m
entityMaxVelocitySignatureRadiusMultiplier 5
behaviorRemoteArmorRepairDuration 5000 s
behaviorRemoteArmorRepairRange 30000 m
behaviorRemoteArmorRepairFalloff 40000 m
behaviorRemoteArmorRepairDischarge 50
behaviorEnergyNeutralizerDuration 8000 s
behaviorEnergyNeutralizerRange 14000 m
behaviorEnergyNeutralizerFalloff 7000 m
behaviorEnergyNeutralizerDischarge 35 GJ
Damage Multiplier Bonus Per Cycle 0.05 %
Maximum Damage Multiplier Bonus 1.5 %
npcBehaviorMaximumCombatOrbitRange 15000
Darkside theme by J nx and Trent Angelus, Converted to EDK4 by Vecati
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