Shining Drekavac
A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure. – partial translation of data included recovered design schematics of the Drekavac |
Astronautic
Cargo capacity | 650 m3 | |
Mass | 9,900,000 kg | |
Volume | 495000 m3 | |
Baseprice | 0 ISK |
Attributes
Item Damage | 6000 HP | |
Mass | 9900000 kg | |
Structure Hitpoints | 6800 HP | |
charge | 0 GJ | |
Maximum Velocity | 450 m/sec | |
Capacity | 650 m3 | |
Rate of fire | 5000 s | |
Optimal Range | 38000 m | |
Capacitor Recharge time | 750000 s | |
Damage Modifier | 4.5 x | |
Inertia Modifier | 0.4 x | |
Maximum Targeting Range | 120000 m | |
Armor Hitpoints Repaired | 170 HP | |
Structure Kinetic Damage Resistance | 0.67 % | |
Structure Thermal Damage Resistance | 0.67 % | |
Structure Explosive Damage Resistance | 0.67 % | |
Structure EM Damage Resistance | 0.67 % | |
EM damage | 0 HP | |
Explosive damage | 45 HP | |
Kinetic damage | 0 HP | |
Thermal damage | 60 HP | |
Accuracy falloff | 0 m | |
Turret Tracking | 10 | |
Volume | 495000 m3 | |
radius | 250 | |
Maximum Locked Targets | 7 | |
RADAR Sensor Strength | 25 points | |
Ladar Sensor Strength | 0 points | |
Magnetometric Sensor Strength | 0 points | |
Gravimetric Sensor Strength | 0 points | |
gfxTurretID | 47918 | |
gfxBoosterID | 397 | |
Shield Capacity | 2700 HP | |
shieldCharge | 1000 | |
Armor Hitpoints | 9500 HP | |
Armor Damage | 3000 | |
Armor EM Damage Resistance | 0.4 % | |
Armor Explosive Damage Resistance | 0.64 % | |
Armor Kinetic Damage Resistance | 0.47 % | |
Armor Thermal Damage Resistance | 0.52 % | |
Shield EM Damage Resistance | 1 % | |
Shield Explosive Damage Resistance | 0.5 % | |
Shield Kinetic Damage Resistance | 0.6 % | |
Shield Thermal Damage Resistance | 0.8 % | |
Bounty | 0 | |
Capacitor Capacity | 8250 GJ | |
shieldUniformity | 1 | |
armorUniformity | 1 | |
structureUniformity | 1 | |
Signature Radius | 300 m | |
Signature Radius Modifier | 20 % | |
entityFactionLoss | 0 | |
Scan Resolution | 300 mm | |
Signature Resolution | 40000 m | |
behaviorRemoteArmorRepairDuration | 5000 s | |
behaviorRemoteArmorRepairRange | 30000 m | |
behaviorRemoteArmorRepairFalloff | 40000 m | |
behaviorRemoteArmorRepairDischarge | 15 | |
behaviorTargetPainterDuration | 5000 s | |
behaviorTargetPainterRange | 50000 m | |
behaviorTargetPainterFalloff | 100000 m | |
behaviorTargetPainterDischarge | 0 GJ | |
Damage Multiplier Bonus Per Cycle | 0.01 % | |
Maximum Damage Multiplier Bonus | 1.5 % | |
npcBehaviorMaximumCombatOrbitRange | 30000 |