Dual 250mm Railgun I
This battleship-sized weapon is a double-barreled version of the cruiser class 250mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium. |
Astronautic
Cargo capacity | 4 m3 | |
Mass | 2,000 kg | |
Volume | 20 m3 | |
Baseprice | 200,000 ISK |
Attributes
Heat Damage | 0.699999988079071 HP | |
Required Thermodynamics Level | 1 Level | |
typeColorScheme | 11324 | |
Reload Time | 5000 s | |
Primary Skill required | Large Hybrid Turret | |
Structure Hitpoints | 40 HP | |
Turret Tracking | 1.837499976158142 | |
Overload rate of fire bonus | -15 % | |
heatAbsorbtionRateModifier | 0.009999999776482582 | |
accuracyBonus | 0 | |
targetModule | 0 | |
Charges Per Cycle | 1 | |
Optimal Range | 24000 m | |
Rate of fire | 5850 s | |
CPU usage | 52 tf | |
slots | 1 | |
Powergrid Usage | 1100 MW | |
Activation Cost | 10.5 GJ | |
Damage Modifier | 1.649999976158142 x | |
mainColor | 8627698 | |
Meta Level | 0 Level | |
Signature Resolution | 40000 m | |
Used with (Charge Group) | Hybrid Charge | |
Tech Level | 1 Level | |
requiredSkill2Level | 5 | |
requiredSkill1Level | 1 | |
Secondary Skill required | Gunnery | |
Accuracy falloff | 12000 m | |
Charge size | 3 |