150mm Compressed Coil Gun I
This is a standard long-range railgun designed for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium. |
Astronautic
Cargo capacity | 0.1 m3 | |
Mass | 500 kg | |
Volume | 5 m3 | |
Baseprice | 7,496 ISK |
Attributes
Used with (Charge Group) | Hybrid Charge | |
Tech Level | 1 Level | |
requiredSkill2Level | 1 | |
requiredSkill1Level | 1 | |
Secondary Skill required | Gunnery | |
Signature Resolution | 40000 m | |
Meta Level | 3 Level | |
heatAbsorbtionRateModifier | 0.009999999776482582 | |
Overload rate of fire bonus | -15 % | |
Heat Damage | 1 HP | |
Required Thermodynamics Level | 1 Level | |
typeColorScheme | 11324 | |
Reload Time | 5000 s | |
Primary Skill required | Small Hybrid Turret | |
Turret Tracking | 73.5 | |
Structure Hitpoints | 40 HP | |
Powergrid Usage | 9 MW | |
slots | 1 | |
Rate of fire | 4250 s | |
Optimal Range | 13800 m | |
Charges Per Cycle | 1 | |
targetModule | 0 | |
accuracyBonus | 0 | |
Damage Modifier | 3.478749990463257 x | |
mainColor | 8627698 | |
Charge size | 1 | |
Accuracy falloff | 6000 m | |
Activation Cost | 1.9880000352859497 GJ | |
CPU usage | 22 tf |