Dual 150mm Compressed Coil Gun I
This cruiser-sized weapon is a double-barreled version of the frigate class 150mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium. |
Astronautic
Cargo capacity | 2 m3 | |
Mass | 1,000 kg | |
Volume | 10 m3 | |
Baseprice | 10,000 ISK |
Attributes
Used with (Charge Group) | Hybrid Charge | |
Primary Skill required | Medium Hybrid Turret | |
requiredSkill2Level | 3 | |
requiredSkill1Level | 1 | |
Secondary Skill required | Gunnery | |
Signature Resolution | 40000 m | |
Meta Level | 3 Level | |
heatAbsorbtionRateModifier | 0.009999999776482582 | |
Overload rate of fire bonus | -15 % | |
Heat Damage | 0.6000000238418579 HP | |
Required Thermodynamics Level | 1 Level | |
typeColorScheme | 11324 | |
Reload Time | 5000 s | |
Tech Level | 1 Level | |
Turret Tracking | 12 | |
Accuracy falloff | 6000 m | |
Activation Cost | 2.9749999046325684 GJ | |
Structure Hitpoints | 40 HP | |
Powergrid Usage | 70 MW | |
slots | 1 | |
Rate of fire | 3565 s | |
Optimal Range | 13800 m | |
Charges Per Cycle | 1 | |
targetModule | 0 | |
Charge size | 2 | |
mainColor | 8627698 | |
Damage Modifier | 2.180000066757202 x | |
accuracyBonus | 0 | |
CPU usage | 28 tf |