Item details - Ferox Navy Issue
Ferox Navy Issue
While the Ferox had long been a key ship in Caldari Navy fleets, new ambush tactics were beginning to expose weaknesses in the standard doctrines. The navy needed a ship capable of withstanding a surprise assault from multiple vessels, with firepower to match. This time, the Caldari weren't designing an elegant hunter that could kill at range – they needed a monster with heavy defenses and claws sharp enough to fend off closing attackers.

With advanced hybrid tracking systems and highly classified shield energy injection systems, the Ferox Navy Issue is capable of reducing entire squadrons to smoking wreckage single-handedly. This great beast fears not the buzzing of flies.

Armor
Armor Hitpoints 5250 HP
Armor EM Damage Resistance 50 %
Armor Explosive Damage Resistance 10 %
Armor Kinetic Damage Resistance 25 %
Armor Thermal Damage Resistance 45 %
Shield
Shield Capacity 7875 HP
Shield recharge time 1400000 s
Shield EM Damage Resistance 0 %
Shield Explosive Damage Resistance 50 %
Shield Kinetic Damage Resistance 40 %
Shield Thermal Damage Resistance 20 %
Astronautic
Cargo capacity 475 m3
Mass 14,250,000 kg
Volume 252000 m3
Baseprice 0 ISK
Fitting
High Slots 7
Medium Slots 7
Low Slots 4
Rig Slots 3
Calibration 400 points
Drone Bandwidth 25 Mbit/sec
Launcher Hardpoints 0 hardpoints
Turret Hardpoints 6 hardpoints
Powergrid Output 1250 MW
CPU Output 565 tf
Combat
Maximum Targeting Range 67500 m
Scan Resolution 195 mm
Maximum Locked Targets 8
RADAR Sensor Strength 0 points
Ladar Sensor Strength 0 points
Magnetometric Sensor Strength 0 points
Gravimetric Sensor Strength 20 points
Signature Radius 300 m
Misc
Tech Level 1 Level
Menu
Darkside theme by J nx and Trent Angelus, Converted to EDK4 by Vecati
from DS-Natural designed by DzinerStudio