Probe Fleet Issue
To satisfy a growing need for brute-force intelligence retrieval, the Minmatar sought a ship which was capable of hit and run operations – one which was capable of striking hard and fast against exposed targets and outrunning their defenders before they had a chance to react. A solution was found in the commissioning of the Probe Fleet Issue: a ship which combined the delicate data extraction capabilities of the Probe, while abandoning superfluous salvager systems, with the firepower to make a ship as equally capable of cracking encryption codes as it is cracking open the hull of a diplomat's shuttle. |
Armor
Armor Hitpoints | 525 HP | |
Armor EM Damage Resistance | 60 % | |
Armor Explosive Damage Resistance | 10 % | |
Armor Kinetic Damage Resistance | 25 % | |
Armor Thermal Damage Resistance | 35 % |
Shield
Shield Capacity | 525 HP | |
Shield recharge time | 625000 s | |
Shield EM Damage Resistance | 0 % | |
Shield Explosive Damage Resistance | 50 % | |
Shield Kinetic Damage Resistance | 40 % | |
Shield Thermal Damage Resistance | 20 % |
Astronautic
Cargo capacity | 400 m3 | |
Mass | 1,123,000 kg | |
Volume | 19500 m3 | |
Baseprice | 0 ISK |
Fitting
High Slots | 4 | |
Medium Slots | 4 | |
Low Slots | 3 | |
Rig Slots | 3 | |
Calibration | 400 points | |
Drone Bandwidth | 0 Mbit/sec | |
Launcher Hardpoints | 2 hardpoints | |
Turret Hardpoints | 0 hardpoints | |
Powergrid Output | 40 MW | |
CPU Output | 200 tf |
Combat
Maximum Targeting Range | 32500 m | |
Scan Resolution | 465 mm | |
Maximum Locked Targets | 4 | |
RADAR Sensor Strength | 0 points | |
Ladar Sensor Strength | 10 points | |
Magnetometric Sensor Strength | 0 points | |
Gravimetric Sensor Strength | 0 points | |
Signature Radius | 38 m |
Misc
Tech Level | 1 Level |