Item details - Probe Fleet Issue
Probe Fleet Issue
To satisfy a growing need for brute-force intelligence retrieval, the Minmatar sought a ship which was capable of hit and run operations – one which was capable of striking hard and fast against exposed targets and outrunning their defenders before they had a chance to react.

A solution was found in the commissioning of the Probe Fleet Issue: a ship which combined the delicate data extraction capabilities of the Probe, while abandoning superfluous salvager systems, with the firepower to make a ship as equally capable of cracking encryption codes as it is cracking open the hull of a diplomat's shuttle.

Astronautic
Cargo capacity 400 m3
Mass 1,123,000 kg
Volume 19500 m3
Baseprice 0 ISK
All kills
Ship type Victim Final blow Location
Amarr Shuttle
Shuttle
Enigma Domain
D-R00016, J145129 (0.0)
C:
Amarr Shuttle
Shuttle
Enigma Domain
D-R00016, J145129 (0.0)
C:
Amarr Shuttle
Shuttle
Enigma Domain
D-R00016, J145129 (0.0)
C:
Amarr Shuttle
Shuttle
Enigma Domain
D-R00016, J145129 (0.0)
C:
Amarr Shuttle
Shuttle
Enigma Domain
D-R00016, J145129 (0.0)
C:
Venture
Frigate
None
D-R00022, J154321 (0.0)
C:
Capsule
Capsule
None
Placid, Aldranette (0.4)
C:
Heron
Frigate
None
Placid, Aldranette (0.4)
C:
Venture
Frigate
None
Metropolis, Resbroko (0.4)
C:
Menu
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