Item details - Magnate Navy Issue
Magnate Navy Issue
The Magnate's history as a pet project of imperial engineers affected by the fashions and foibles of Amarr nobles has been brought under control by a rejuvenated Ministry of War and an Imperial Navy with very definite opinions as to the requirements for a naval scout and exploration frigate.

To that end, dedicated processing capacity for scan probe launchers has been included together with improved energy weapon systems. The Imperial Navy has no interest in salvaging until it has swept the enemy from space and has happily sacrificed specialized salvaging systems.

Armor
Armor Hitpoints 700 HP
Armor EM Damage Resistance 50 %
Armor Explosive Damage Resistance 20 %
Armor Kinetic Damage Resistance 25 %
Armor Thermal Damage Resistance 35 %
Shield
Shield Capacity 400 HP
Shield recharge time 625000 s
Shield EM Damage Resistance 0 %
Shield Explosive Damage Resistance 50 %
Shield Kinetic Damage Resistance 40 %
Shield Thermal Damage Resistance 20 %
Astronautic
Cargo capacity 400 m3
Mass 1,072,000 kg
Volume 22100 m3
Baseprice 0 ISK
Fitting
High Slots 3
Medium Slots 3
Low Slots 5
Rig Slots 3
Calibration 400 points
Drone Bandwidth 0 Mbit/sec
Launcher Hardpoints 0 hardpoints
Turret Hardpoints 2 hardpoints
Powergrid Output 49 MW
CPU Output 195 tf
Combat
Maximum Targeting Range 34000 m
Scan Resolution 445 mm
Maximum Locked Targets 4
RADAR Sensor Strength 11 points
Ladar Sensor Strength 0 points
Magnetometric Sensor Strength 0 points
Gravimetric Sensor Strength 0 points
Signature Radius 39 m
Misc
Tech Level 1 Level
Menu
Darkside theme by J nx and Trent Angelus, Converted to EDK4 by Vecati
from DS-Natural designed by DzinerStudio