Coercer Navy Issue
Imperial Navy ship design doctrine tends to return to the tried and tested approach of heavy armor and high-efficiency energy weapons regardless of advances in technology and experiments with tactics. The upgrade brief for the Coercer Navy Issue certainly exemplified this tendency, notably calling for heavily upgraded armor systems and significant improvements in the energy use and damage output of its weapons. The Imperial Navy's continued fascination with energy neutralization as a supplementary weapon system is the only deviation from the core emphasis on fashioning a vessel as hard to crack and potently armed as possible.
|
Armor
Armor Hitpoints | 1350 HP | |
Armor EM Damage Resistance | 50 % | |
Armor Explosive Damage Resistance | 20 % | |
Armor Kinetic Damage Resistance | 25 % | |
Armor Thermal Damage Resistance | 35 % |
Shield
Shield Capacity | 1050 HP | |
Shield recharge time | 625000 s | |
Shield EM Damage Resistance | 0 % | |
Shield Explosive Damage Resistance | 50 % | |
Shield Kinetic Damage Resistance | 40 % | |
Shield Thermal Damage Resistance | 20 % |
Astronautic
Cargo capacity | 375 m3 | |
Mass | 1,650,000 kg | |
Volume | 47000 m3 | |
Baseprice | 0 ISK |
Fitting
High Slots | 7 | |
Medium Slots | 2 | |
Low Slots | 4 | |
Rig Slots | 3 | |
Calibration | 400 points | |
Drone Bandwidth | 0 Mbit/sec | |
Launcher Hardpoints | 0 hardpoints | |
Turret Hardpoints | 6 hardpoints | |
Powergrid Output | 73 MW | |
CPU Output | 172 tf |
Combat
Maximum Targeting Range | 34000 m | |
Scan Resolution | 475 mm | |
Maximum Locked Targets | 7 | |
RADAR Sensor Strength | 11 points | |
Ladar Sensor Strength | 0 points | |
Magnetometric Sensor Strength | 0 points | |
Gravimetric Sensor Strength | 0 points | |
Signature Radius | 65 m |
Misc
Tech Level | 1 Level |