Item details - Moros Navy Issue
Moros Navy Issue
The shift of Gallente naval doctrine from over-reliance on drones to an acceptance of the reality that heavy guns mounted on well-protected platforms are a key element in winning fleet actions in space is dramatically illustrated by the changing role of the venerable Moros-class dreadnought. Once a vessel that was essentially a super-heavy drone carrier, the Moros-class has fallen into line with other dreadnoughts as a formidable capital gun platform. The Moros Navy Issue variant has been upgraded with heavy armor and repair systems meaning it can sustain tremendous punishment while its upgraded weapons systems deal out destruction on those targets pinned by its enhanced warp disruptors.

"The Second Siege of Cylle was lifted when the invaders' assault faltered in the traps and was repulsed by our own siege engines." – War Commentaries of dos Rouvenor

Armor
Armor Hitpoints 156300 HP
Armor EM Damage Resistance 50 %
Armor Explosive Damage Resistance 10 %
Armor Kinetic Damage Resistance 35 %
Armor Thermal Damage Resistance 35 %
Shield
Shield Capacity 130200 HP
Shield recharge time 15000000 s
Shield EM Damage Resistance 0 %
Shield Explosive Damage Resistance 50 %
Shield Kinetic Damage Resistance 40 %
Shield Thermal Damage Resistance 20 %
Astronautic
Cargo capacity 2550 m3
Mass 1,250,000,000 kg
Volume 17550000 m3
Baseprice 0 ISK
Fitting
High Slots 5
Medium Slots 5
Low Slots 8
Rig Slots 3
Calibration 400 points
Drone Bandwidth 0 Mbit/sec
Launcher Hardpoints 0 hardpoints
Turret Hardpoints 3 hardpoints
Powergrid Output 680000 MW
CPU Output 800 tf
Combat
Maximum Targeting Range 105000 m
Scan Resolution 80 mm
Maximum Locked Targets 7
RADAR Sensor Strength 0 points
Ladar Sensor Strength 0 points
Magnetometric Sensor Strength 45 points
Gravimetric Sensor Strength 0 points
Signature Radius 11300 m
Misc
Tech Level 1 Level
Menu
Darkside theme by J nx and Trent Angelus, Converted to EDK4 by Vecati
from DS-Natural designed by DzinerStudio